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| The Lost Ones V2 | Literate Werewolf RPG I_icon_minitimeSun Mar 16, 2014 7:33 pm by Warner Mason

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 | The Lost Ones V2 | Literate Werewolf RPG

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Warner Mason

Warner Mason


Posts : 9
Join date : 2014-02-01
Age : 28
Location : Hell

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PostSubject: | The Lost Ones V2 | Literate Werewolf RPG   | The Lost Ones V2 | Literate Werewolf RPG I_icon_minitimeSun Mar 16, 2014 7:33 pm

| The Lost Ones V2 | Literate Werewolf RPG Ga56
www.thelostonesv2.forumotion.com

The great adventures of The Lost Ones have returned.

The discovering of werelings running around in the NYC have been filling the papers and spreading across the U.S. To save their packs, the two packs, Caedesque, meaning slaughter in Latin for their cruel ways, and Venantium, meaning Hunters in Latin for their respect and determination to fight, have migrated across the great lake in seek of finding shelter where the Alpesses, Noctavia and Teimhnin grew up. They have taken their children, and husbands, the Alphas of their packs, across the ocean, for the news has only been known in the U.S. of werelings ever existing. Thankfully, Europe has become their new haven. Caedesque, ran by Alphess Noctavia, resides somewhere within Spain, and Venantium, which is ruled by Alphess Teimhnin, is near Ireland. Their locations have not been specified for the ensuring of their safety against the humans. They strive together individually as packs at far distances, but that doesn't keep them from meeting.

Long before in New York, seventeen years before having to move, the pregnant Alphesses had met upon walking the lands of an old amusement pack and greeted each other for the first time, along with Venantium's Alpha, Jace, meanwhile, Alpha Daiken, Alpha of Caedesque, was away on business while not knowing of Noctavia's pregnancy. The Alphesses put up a conversation in the care of their children and decided a plan. If in the case of things growing ill between their children's time of growing into their first shift, they only wished that their protection lay a mystery. Unfortunately, the shift of so many of their young that year was the beginning of their race being unveiled to the public, causing the riot to begin. When the departed, the Alphesses came together and placed the idea of an academy, where only werelings could attend and be who they naturally were. Their packs would never have problems with one another, though perhaps some feuds, but not as many difficulties as they once had. Noctavia and Teimhnin agreed to have their packs' wisest and most trusted members to join in as teachers and guides for the young to which would attend.  

Life blossomed in their stay of the European countries, and peace reigned amongst them all again. The packs now of course live separately, one living within a figure of Noctavia's past home where she was a mere child and Teimhnin's rightful grounds that no longer hold life to her family after their murder. Now the academy is open to all, ranging from of course 16 - 19 for newly shifters, providing them training to be Warriors of the pack or Doctors. But what pack will be the one for you to choose? Caedesque; a pack of evil and reasoning of great consequences beneath the claws of Noctavia herself? Or Venantium; praised and ran highly through Teimhnin, a woman of little words but utterly filled with respect against her kind.  Choose wisely, for it'll be the last one you'll do...
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